Hello all,
I'm using ClearOS at home as my firewall/content filter/antiviral. Everything was going swimmingly until we started playing FFXIV. What happens is that the launcher goes out to their severs to check for updates and fails if the firewall is enabled and the game doesn't launch. I did do a bit of googling and came up with the ports that it uses, i put them into the firewall rules as follows:
This of course made sense to me and the way i look at it, should have passed all traffic through for the game but it hadn't. The only way for me to allow the game through was to put in a Custom Firewall rule per computer. I believe this bypasses the firewall making it pointless:
iptables -t nat -I PREROUTING -s <internal IP> -j ACCEPT
I was wondering if anyone had any experiences with ClearOS and game clients and perhaps can point me in the right direction to get this working and get my ClearOS back into Gateway mode as i switched to Standalone - No Firewall to allow this through until i can find a solution.
Thanks for the help in advance!
I'm using ClearOS at home as my firewall/content filter/antiviral. Everything was going swimmingly until we started playing FFXIV. What happens is that the launcher goes out to their severs to check for updates and fails if the firewall is enabled and the game doesn't launch. I did do a bit of googling and came up with the ports that it uses, i put them into the firewall rules as follows:
This of course made sense to me and the way i look at it, should have passed all traffic through for the game but it hadn't. The only way for me to allow the game through was to put in a Custom Firewall rule per computer. I believe this bypasses the firewall making it pointless:
iptables -t nat -I PREROUTING -s <internal IP> -j ACCEPT
I was wondering if anyone had any experiences with ClearOS and game clients and perhaps can point me in the right direction to get this working and get my ClearOS back into Gateway mode as i switched to Standalone - No Firewall to allow this through until i can find a solution.
Thanks for the help in advance!
In Firewall
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Responses (6)
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Accepted Answer
Looks like you've added those rules to the Incoming/Allow section (app)...Unless you're running the game on your server, I think you want to forward those ports back to the LAN IP of the desktop/laptop where you are actually running the game from. If you haven't installed the Port Forwarding app, install it first from the Marketplace...Delete your incoming firewall rules and replace with the equivalent port forward entries.
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Accepted Answer
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Accepted Answer
You can't...if that game is designed with the requirement to make a connection to your desktop without your desktop making a connection first (which provides the routing and firewall exception for replies coming back), you are limited to that one desktop in which you have added the port forwarding rule.
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Accepted Answer
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Accepted Answer
Let me amend this post real quick with an update, as i set Peter's answer as the solution, it isn't really the easiest one to maintain. I din't want proxy off and the launcher constantly round-robin's it's patch servers, which i could not find a definitive list of. My attempt at adding the addresses from the squid access log for the launcher got too time consuming so i eventually took Nick's advice and installed miniupnp on the box. This seems to solve the issue and let me keep the proxy up without having to manually add entries every time the launcher doesn't work.
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